TINS Logo

Welcome, new user. Please log in or register.

Reviews

Showing 3 reviews for Escher Blocks. all reviews

Escher Blocks
by MarcDev
all reviews of Escher Blocks

Review by Kuros all reviews by Kuros

The level transition effect caught me off guard, very cool. The gameplay itself is straight forward. Dodge the enemies and bullets. And try to shoot them. You can move by clicking somewhere on the playing field by left clicking, and shoot by right clicking. The left click move doesn’t always work. And sometimes something weird happens during the level transitions.

The game is interesting, and considering you're only 15, I really think you'll go far as a gamedev. Just keep creating games like this and practice!

Scores: Overall 3 Artistical 5 Technical 3 Genre 2

Review by Joiltt all reviews by Joiltt

An interesting and excellently stylized shoot-them-up, but suffering from some technical faults.

You are a block, on another block, shooting blocks at hexagons, that pelt you with even more blocks. The bright colors, simple lighting, and basic shapes mesh together well, creating a unified aesthetic. You right click to shoot, and left click to move, making of an easy to understand (albeit a tad spammy) movement and combat system.

Unfortunately, I did experience quite a number of issues.
The gameplay works on a base level, but a significant number of my movement clicks don't appear to be registering. Other than that, I fell trough the world mid gameplay once, had the movement on level two stop working, and had the transition bug out on me multiple times. The game is short as well, featuring 2 levels of about 30 seconds each.

However, when the transition works, the effect stunning, and the overall presentation is very well executed.

Scores: Overall 3 Artistical 4 Technical 2 Genre 3

Review by Tijzz all reviews by Tijzz

When I played the game for the first time, I had no idea that you could shoot with right click and thought the game was just infinitely moving around, dodging bullets. Then I found out you could shoot using right click. However, after shooting the first couple enemies, the player is teleported outside of the screen, the camera is zoomed in and the game just hardlocks.

The gameplay is simple, but boring and no unique gameplay mechanics are explored. I have no clue whether a whole part of the game is missing, but I can only review what I was able to play.

The color scheme is vibrant and matches the cool music that the game has.
However, the game lacks on multiple fronts. You sometimes have to click multiple times in order to move the player character. I am missing the implementation of Escher and the humor rule. You can control the player character after you died. There is this random black dot on the player character that starts floating upward whenever you bump into an enemy.

All in all, the game is just not finished.
Nonetheless, I am curious whether there is another part of the game that I have not been able to play due to the bug. Or if this is not the case, what the ideas for the game were.

Edit: I saw in a review that you did that you are 15 years old. This review has some 'negative' points and improvements for the game, but don't let that discourage you in future game development! Making a game and participating in a game jam at 15 years old is not something everyone can say. Failure and mistakes eventually lead to succes. Keep up the effort and you're going to do great!

Scores: Overall None Artistical None Technical None Genre None