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Showing 3 reviews for Flowers. all reviews

Flowers
by Mark Oates
all reviews of Flowers

Review by dthompson all reviews by dthompson

In short: this is the most oddly relaxing game, it makes for a really good coffee break, and that's a good thing. ;)

I feel like this'd make for a really good mobile game, perhaps with more achievements and infinite play. But hey, this is a 72-hour coding exercise!

In terms of rules: it's obviously 100% flowers and procedurally generated. Mark's 'Act of Monkey' (celebrate and cherish old-fashioned things) makes things interesting here, and though I wouldn't have figured that out without seeing the readme, I guess it makes sense. The scrolling text was unexpected, but not unwelcome - and (obviously) required.

Scores: Overall 4 Artistical 4 Technical 5 Genre 5

Review by KillerWasp all reviews by KillerWasp

Too relaxing I guess. It has no challenge and cannot be lost. It only consists of taking variations and taking the flowers that you like the most. I have taken the rarest variations without taking into account the list of achievements, except for the one with 4 petals, I have obtained one with 9 and another with 0 petals, one black, one dark, one with a strong blue color and strong violet, almost all with 7 or 8 petals.
It is more to hang out with a mobile on some trip, although it is not attractive or tacky to spend more than 1 hour.
Also the screen is too big, so much so that I could only see 1/4 of its screen and couldn't see the bottom, so I don't know the messages or the state of the game.
In the C++ code everything is too overloaded. For a game that should be simple it has too many classes and functions, even templates. I have never seen the text in Scroll. Note the capital/small letters in the file names.
I couldn't see a scroll in operation and the old fashion in phrases.

Scores: Overall 2 Artistical 2 Technical 1 Genre 4

Review by NunoMartinez all reviews by NunoMartinez

Not sure what's the goal. Seems sto be some kind of "evolution". It says there's 6 achievements but I have no clue (or can't see it) about how to reach them. Anyway it is nice to see how flowers grow, evolve and fill the field.

Scores: Overall 3 Artistical 1 Technical 4 Genre 5