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Showing 3 reviews for Secret of Fantasy 2. all reviews

Secret of Fantasy 2
by darkbits
all reviews of Secret of Fantasy 2

Review by cltatman all reviews by cltatman

If there was a contest for 'super-short demo for most-anticipated game' this would have it, hands down. :) Trying to make any sort of operational console-style RPG in 72 hours seems like you're asking for trouble, but you guys have done magic before. Anywho, as much as it pains me I'm going to try to review this for what it is rather than reviewing it for what it could be.

As for the requirements: the voice and deity requirements went unimplemented (as mentioned in the readme). Robo's Hack ability was a pretty spectacular fulfilment of source-viewing, but the polymorphism requirement wasn't as impressively filled out. What little art there was had a nice hand-drawn appearance, especially the backgrounds and larger enemies (SPACE WHALEs(!!!) and ?). I did notice that the smaller characters don't seem to match the style of the backgrounds too well, I assume this is because it's so difficult to make a sprite look hand-drawn at such a low resolution.

I wish I could spend another paragraph talking about the gameplay, but there wasn't much. :( Everything worked as you'd expect it to in a SNES classic, but there isn't much aside from that. I'd really like to see this worked through to the end!

Scores: Overall 2 Artistical 2 Technical 2 Genre 1

Review by IanSutton all reviews by IanSutton

First of all I would like to say that the rules that I gave a low score to are not necessarily bad, I could only review based on what I could actually see, and sadly I couldn't get the game to run. I tried pretty hard to get it to compile, but even after hacking away at some errors in the source I couldn't for the life of me get it to go. So I apologize for the lack of a proper review.

From looking through the image folders the graphics look really nice and for the most part fit the bill of being hand drawn. I'm just amazed they all fitted into such a small zip file considering they're all .bmps. From the art style it looks like you play an angel, so I'd say it fits the genre requirement, I couldn't tell you how this plays out in game, but its still in there.

Again, simply from looking through the data files I could find no voice work. This doesn't mean there was none in the game, there may be if it synthesized somehow at run time, but I could not see it.

I also can't comment on the technical rules. I'm pretty sure there is some polymorphism going on in there, looking through the code, it seems heavily class based, so its somewhat inevitable. What I can't say however is how this plays out in game, which is kind of the key bit.

Again, I apologize for not being able to review this game properly. From the graphics and music it is clear that a lot of effort went in to this, but I really did try to get it working, to no avail.

Scores: Overall None Artistical None Technical None Genre None

Review by victorwss all reviews by victorwss

Unfortunatey, very short. Could be a nice game if you could finish it. Nice graphics.

Scores: Overall 1 Artistical 3 Technical 2 Genre 1