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Reviews

Showing 10 reviews by KillerWasp [2023]. all reviews

The magical flower
by Elias
all reviews of The magical flower

Review by KillerWasp all reviews by KillerWasp

It has too many errors, to such an extent that in the end I got stuck with an elephant that fell into the void. If only he could fly.

The whole visual interface like menu, charts and bubble texts is too simple, only just practice. The only iridescent thing is the bubbles, which is barely noticeable.

The style of the game is interesting, the characters with animations, the handling of objects and collisions as well. This part makes the game pretty good.
The events and limitations on the place fail too much, I advise limiting the space where you travel and if you leave the space in the place then the change must be instantaneous.
It's very annoying when you have to adapt to the area and activate the yellow section event along the way.

Instead of 2 buttons (jump and pull) on the keyboard you did it with 1 button, I suppose it's to simulate the old 1-button joystick, although I'm not sure.

I have not seen any magic flower. :(

I could only see a short and simple story with the elephant, a goblin, and a... human? Does count like fable a human in human form and who speaks? Then the elephant seems to follow me on every part of the map until I get stuck. I can't say anything about his history.

The events along with the narrations work well, I have seen that the balloon keeps pointing to the characters and they reset if you die or exit.

The graphics and the map keep a style reminiscent of the old mac and win3.1. Like the mechanics of the game it reminds me of many others. The game is well done, and I advise continuing it to complete it and clean up all the bugs. It gives to make games like this with multiple stories, or completing the map to eliminate gaps, or completing the map with scroll, it gives to create various modalities and styles of games.

Scores: Overall 3 Artistical 3 Technical 3 Genre 4

Fole & Raul: Capylandia Eco Rescue
by Max, AniCator and Amarillion
all reviews of Fole & Raul: Capylandia Eco Rescue

Review by KillerWasp all reviews by KillerWasp

ery good action game, but very slow. I suppose that an 8K screen has been used in a small window, otherwise I don't understand why a game that should be smooth works so slow.

Various characters doing random dumb things getting in your way until you get killed. A cat making illegal sales and capiabaras that need to be rescued. Simple but remarkable animations. I like how the bird has different actions. There are blocks with locks and keys, pure capitalism, teleports, and auto-generated maps. Quite a few things made in 3 days, although I think having a team and recycling codes is more beneficial.

There are no charts. Low on dialogue and very poor on iridescence (or is it iridescence with the 4 CGA colors?).

Scores: Overall 4 Artistical 3 Technical 1 Genre 5

Les Beaux Ballons
by BALLOONTASTIC
all reviews of Les Beaux Ballons

Review by KillerWasp all reviews by KillerWasp

I can't compile C# in Linux.

Scores: Overall None Artistical None Technical None Genre None

Art Gallery of Cats - v0.1.17
by MarkOates (CLUBCATT)
all reviews of Art Gallery of Cats - v0.1.17

Review by KillerWasp all reviews by KillerWasp

It's sad that don't working good with those errors, Many are visual glitches, which I imagine ruins portability by not loading files correctly.

I don't see iridescence or charts. This rest points.
The bubble of text is very good, although the introduction is NES style.
He looks more like a fan of cats than talking animals from fables, one would hardly guess that he has to do with fables.

The idea of the game is good, and the music is immersive, more interesting puzzles are needed than short poems with simple answers, it would be better if each museum has a set of puzzles before moving on to the next one.
A very quiet game for lovers of arts and peace.... And CATS!!!

This's my gameplay, check the result.
https://vimeo.com/841408975

Scores: Overall 3 Artistical 3 Technical 1 Genre 2

The Heron and the Fish
by awergh
all reviews of The Heron and the Fish

Review by KillerWasp all reviews by KillerWasp

Errors in your codes. I can't compile it.
You must fix it.

In the last i must fix all. I Add 'extern' for arrays in two files of headers, send a direct 'game.cfg' string and change the real path for the font, all for run the game.

Somewhat disappointing, it doesn't feel like you're playing an old video game console, more like a gaming experiment full of glitches.

fish suddenly appear randomly on either side of the screen, and if they appear on the edge, bye-bye fish. There are no animations, and the heron looks like a moving sticker. The rendering seems to fail because the numbers blink, and depending on how I grab it, you can delete them with other windows, fail for change the keys. There is no delay after the game and you never get to see the result on the bar graph.

at least it has collisions for the fish and the heron can't get off the screen. The scoring and bar graph system works well. Collisions between the heron and the fish seem to fail, or only work with the upper wing.
You have to improve the AI so that they don't get stuck, show the score even if you don't enter High Scores, save High Scores to disk, and be able to eat more than 8 fish so that the bar graph has any meaning, same for the design of maps.

There is no music or audio. There is no dialogue or iridescence.
There is no relationship with the fables, they are only animals, they don't even speak.

Finally, you had said something about a snail, I never saw them. The action button does not work or does not work.

the game has not been attractive in any way.

Scores: Overall 2 Artistical 1 Technical 4 Genre 2

Odd One Out
by Bananalazer
all reviews of Odd One Out

Review by KillerWasp all reviews by KillerWasp

It is quite attractive and can even be addictive. The music and the accelerated game mode together with the statistics give the feeling of playing with an Arcade or a old console, where you only care about getting the best possible score.

The lack of iridescence detracts from the score.

PD: I would like to know well the limitations of pico8 to give a better score.

Scores: Overall 5 Artistical 3 Technical 4 Genre 5

Birdies
by Nabio
all reviews of Birdies

Review by KillerWasp all reviews by KillerWasp

The text is read with a magnifying glass.

it's easy to solve the problem of flight once they are suspended in the air. I assume the pie chart represents the percentage of completion.

Scores: Overall 2 Artistical 2 Technical 2 Genre 4

Jungle Tale
by Tharro
all reviews of Jungle Tale

Review by KillerWasp all reviews by KillerWasp

Stuck in the begin.

zig: error while loading shared libraries: libclang-cpp.so.10: cannot open shared object file: No such file or directory

I have the 15 version of clang, i don't know why can't take it (or he don't want).

Scores: Overall None Artistical None Technical None Genre None

Flappy Bird Racing
by Victor Williams Stafusa da Silva
all reviews of Flappy Bird Racing

Review by KillerWasp all reviews by KillerWasp

Completely broken. I can not play. Assuming you used JS for portability but it all went down the drain and don't work in my browser.

Result of gameplay:
https://vimeo.com/834277106

You also showed a lack of interest or creativity in trying to copy in such a boring game whose popularity was forced by google advertising. I expected something more creative or more interesting.

Scores: Overall None Artistical None Technical None Genre None

Frog and the Scorpion
by underthesink
all reviews of Frog and the Scorpion

Review by KillerWasp all reviews by KillerWasp

Despite fulfilling the genre expectation of fables, it can barely show a fixed story without the possibility of playing.
It has bugs in the bitmaps, it can't even show transparency and the bitmaps don't fit correctly because of (possibly) bad variable conversion, I had to fix bugs like missing math.h header, and compensate for missing lines by recreating your own, say that it was easy to compile a single source file.

In general, it's not attractive, it seems more like a desperate attempt to complete all the rules and give something done for the competition. It has resulted in a visual disaster.

The complete line of compiling, if anyone want one fast:
g++ FrogandScorpion.cpp -o FrogandScorpion -lallegro -Wno-narrowing -lallegro_primitives -lallegro_image

Don't forget include math.h in the first line. I guess VC add the header automatically, but not are included for other systems or compilers.

Scores: Overall 1 Artistical 2 Technical 1 Genre 4