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Showing 4 reviews for Water gun Monkeys Dungeon. all reviews

Water gun Monkeys Dungeon
by ItaJunior
all reviews of Water gun Monkeys Dungeon

Review by amarillion all reviews by amarillion

Wow, ItaJunior can draw! Already during the competition I was amazed by the sketches you posted in the logs. The pixel art is really well done. The gems sparkle, the water splashes, the protagonists hair swooshes.

Regretfully I can't really give this game very high marks. Even though it's pretty, it doesn't implement the special rules very well, and what's worse, it's not really that much fun to play.

So about the the fun factor. You have to shoot monkeys with a water pistol. The monkeys drop gems, when you collect four, you walk over to the hexagon and the game ends. It's really quite short. You don't have infinite ammo, instead you can reload your pistol in a puddle in the center. I understand that you had to add this to create some variation (otherwise you could just rampage around without consequences). But instead this just encourages you to camp in the puddle where you can reload.

Also, why four gems, and not six? It's a hexagon after all!

Overall: 3. The game is pretty, but not fun for very long.
Art: 3. I'm giving you extra points here because the pixel art is so well done, but you really didn't implement the rules.
Tech: 2. There is a hexagon in the game. But the game would not have been different if it was a triangle.
Genre: 2. I suppose the concepts of washing monkeys with a water pistol is a little funny, but it's not much.

Scores: Overall 3 Artistical 3 Technical 2 Genre 2

Review by marcdev30 all reviews by marcdev30

The game is very good but it doesn't follow the rules at all. Fun to play anyways!

Scores: Overall 3 Artistical 3 Technical 3 Genre 1

Review by dos all reviews by dos

Fun that lasts for about 15 seconds.

It doesn't reference the rules much. The hexagonal altar is the only thing I noticed that made it actually look like a TINS entry - other than that it could have been just as well done for an entirely different jam.

Graphics are nice! No audio though, which is always a let down. Even some simple silly music would have added some personality there.

I'm actually kinda frustrated with this game, since I've accidentally discovered how to make it much more fun! The core mechanic isn't really challenging and gets quickly boring - however, had you suggested to play it by two people, with one controlling the mouse and the other controlling the keyboard, it would have been a completely different story. Such a silly small change actually makes the game pretty social and fun - try to play it this way! :D I'm not sure whether that should influence my ratings though, it's not the author's idea but mine after all ;)

Couldn't find any GNU/Linux build or instructions on how to create it, so had to use Wine.

Scores: Overall 2 Artistical 3 Technical 2 Genre 1

Review by Tijzz all reviews by Tijzz

I am going to have to start by asking the question whether you have read the different rules that have been set out for the gamejam. I cannot find the usage of a single one of these.

That is too bad, because I think the concept of the game is good. It is still small and basic, only has one level and the gameplay is a little one-dimensional at the moment. But it is something that can be build upon. Adding more rooms, abilites, different enemies, you name it.

The art style is really nice and the player animation is cool!

All in all, it is difficult to review your game within the rules that have been set in this jam. So next time, read those beforehand! :)

Scores: Overall None Artistical None Technical None Genre None