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Reviews

Showing 4 reviews by elias [2020]. all reviews

FlowerShower
by rlam12
all reviews of FlowerShower

Review by elias all reviews by elias

This entry starts really promising with a hand-drawn yellow flower on a meadow with a blue sky and some clouds.

To my big disappointment I realized that that's rally all that was finished during the competition. I want my game to play!

Scores: Overall 2 Artistical 2 Technical 1 Genre 2

Fole & Raul go Flower Power
by Max, Amarillion & Superdaze
all reviews of Fole & Raul go Flower Power

Review by elias all reviews by elias

Very impressive entry. It's definitely the highest production value of any games I've played so far.

Music, sound effects, lots and lots of content. There's many (procedurally generated) levels and different monsters and power-ups. I really like the graphics style and all the small details like the different notes depending on which direction you shoot or the colorful rainbow messages :)

Scores: Overall 5 Artistical 5 Technical 5 Genre 5

Rewrite It In
by SiegeLord
all reviews of Rewrite It In

Review by elias all reviews by elias

Those messages made me laugh :) The game play was well balanced, it was easy enough in the first levels but then I had to develop a strategy. I decided it's best to find a good spot on a planet and keep all flowers close together to defend them. Once too many were required for that I discovered that you can get actually speed up a lot if you just keep circling and used that to my advantage.

Scores: Overall 5 Artistical 5 Technical 5 Genre 5

FlowerFlyerTron
by Bruce Perry
all reviews of FlowerFlyerTron

Review by elias all reviews by elias

[I'm lazy and just copy&pasting my allegro.cc post here.]

Very impressive, especially considering you could only spend some of the time on it and also wrote it in a new programming language. I loved all the old-style effects like the tile update delays and the flood-fill(?) map reveal.

The game was surprisingly hard - I always crashed myself into a wall at first so couldn't beat level 1. Finally learned to avoid keyboard auto-repeat and limit myself to small one-step movements and made it to level 4 before running into impossible small closed chambers. Was about to give up when I realized that I could sometimes run twice before the snake moves. So I had to revert my initial trick and go back to auto-repeat, having to master the fast movement after all. That got me to level 9 or 10 doing some impossible between-the-update jumps :)

Scores: Overall 5 Artistical 5 Technical 5 Genre 5