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Reviews

Showing 3 reviews for DrachenVeer. all reviews

DrachenVeer
by inde
all reviews of DrachenVeer

Review by Mankarse all reviews by Mankarse

Artistic
The hand-drawn graphics were well made and animated beautifully. It's unfortunate not all of the graphics were implemented. All of the elements fit with each other artistically, being greyscale pencil drawings.
There was no sound.
The dragon requirement was clearly in the game (player character).

Technical
Parallax scrolling was implemented, but wasn't quite set up properly (different layers at different depths moved at the same rate, and layers between them moved at a different rate). The bonus rule was invoked to swap the progress saving rule for a rule requiring hand-drawn graphics. The prime number rule was implemented by making all the attacks do prime number quantities of damage. We did not notice this until we read the readme, but it seems like it was a fairly popular way to implement this rule.

Genre
There was clear anachronism here, although it was really just an artistic feature (cavemen in the foreground, and a high rise building in the background).

Overall:
The game was not particularly fun, because the hit detection was so poorly implemented that your attacks would fail have any effect most of the time. The animations and graphics were well implemented, and were the main redeeming features of this game. The number of libraries required to get the game running was enormous.

Scores: Overall 3 Artistical 4 Technical 3 Genre 4

Review by amarillion all reviews by amarillion

Invoked the act of guttenberg, and replaced the "save progress" rule with the "Hand drawn" rule from TINS 2010. I think that was a good idea, as the hand drawn graphics really stand out. They are quite well drawn and give the game a unique appearance.

The gameplay feels a bit slow. The attacks of the dragon are often blocked by the caveman, but you can't really see cleary what is going on. I think some form of visual or audible feedback on whether an attack was successful or blocked would make the game feel more smooth.

Scores: Overall 3 Artistical 5 Technical 4 Genre 4

Review by Gassa all reviews by Gassa

[These are short notes, not a full review]
Excellent art but poor gameplay.

[+]
The hand-drawn images are very good. The animation is also nice. Anachronism is in place.

[-]
It is hard to make an actual attack or to take actual damage. No real progress seems to happen.

Scores: Overall 2 Artistical 5 Technical 3 Genre 2