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Showing 2 reviews for command code. all reviews

command code
by allefant
all reviews of command code

Review by cltatman all reviews by cltatman

This was one of the games I was looking forward to throughout most of the competition, and allefant didn't disappoint!

I'll begin by saying that the game surprised me by working properly within the resolution constraints of my netbook. Unfortunately it chugged along at around four FPS for some baffling reason, and so I've had to play through it on my desktop machine (where it ran perfectly fine). Aside from the DLL issues mentioned in the A.cc Depot thread (which were fixed by removing my original A5 DLL(s) from the system path), these were the only technical problems.

The vocal sounds in the main menu scared the crap out of me, but the in-game samples were fine - often cute, even! The use of vocals was certainly pervasive, so big points on that one. The line-drawing tech was great, probably my favorite part of the whole thing! The code-showing and polymorphism requirements are obviously well-met, and the latter leads to some really interesting level design considering the time constraints of the competition.

The presentation is clean and simple, well planned and executed for a competition like this. The only problem I had was with the font, which I found difficult to read. The pseudo-hand-drawn levels worked great as a motif, and the character sprites fit the style without seeming out of place.

When it came to playing, I was tempted to mash simple command keys through the first half dozen levels or so. It became apparent that this wouldn't fly for long. The in-game instructions were a nice touch, but I found the font nigh-unreadable. :/ I ended up turning to the readme, which detailed the commands and control structures quite nicely! It really is quite comprehensive, to have been designed and built in such a short time frame. Kudos! :)

Scores: Overall 5 Artistical 4 Technical 4 Genre 3

Review by furinkan all reviews by furinkan

Yea, the genre requirement was an epic fail. And the player has to supply the technical requirements, but this is fun.

The first few levels are simplistic, and require only a few commands. Then you start getting into moving platforms...

I've wasted a couple hours of my life on this, and I suggest you do too.

Scores: Overall 4 Artistical 4 Technical 3 Genre 2