#ifndef PAINTMAP_H
#define PAINTMAP_H

#include "../GameTypes.h"

extern const u8 map_PaintMap[960];

#define MAP_PAINTMAP_COMPRESSED_SIZE 230
extern const u8 map_PaintMap_compressed[MAP_PAINTMAP_COMPRESSED_SIZE];

extern const u8 map_PaintMap_startPosition[2];

#define MAP_PAINTMAP_DEFAULT_ENVIRONMENT_CELL 129



// Generated from JSON map version: 0.5

#endif
