#ifndef PLAYERSPRITES_H
#define PLAYERSPRITES_H

#include "../GameTypes.h"

extern const u8 G_player_right[64];
extern const u8 G_player_left[64];
extern const u8 G_player_down[64];
extern const u8 G_player_up[64];
extern const u8 G_player_right_painted[64];
extern const u8 G_player_left_painted[64];
extern const u8 G_player_down_painted[64];
extern const u8 G_player_up_painted[64];

#endif
