#ifndef ENVIRONMENTSPRITES_H
#define ENVIRONMENTSPRITES_H

#include "../GameTypes.h"

extern const u8 G_environment_ground[64];
extern const u8 G_environment_chasm[64];
extern const u8 G_environment_spike_white[64];
extern const u8 G_environment_spike_red[64];
extern const u8 G_environment_spike_yellow[64];
extern const u8 G_environment_spike_blue[64];
extern const u8 G_environment_spike_green[64];
extern const u8 G_environment_plus[64];
extern const u8 G_environment_ground_white[64];
extern const u8 G_environment_ground_lines[64];

#endif
