#ifndef TESTMAP1_H
#define TESTMAP1_H

#include "../GameTypes.h"

extern const u8 map_TestMap1[960];

#define MAP_TESTMAP1_COMPRESSED_SIZE 240
extern const u8 map_TestMap1_compressed[MAP_TESTMAP1_COMPRESSED_SIZE];

extern const u8 map_TestMap1_startPosition[2];

#define MAP_TESTMAP1_DEFAULT_ENVIRONMENT_CELL 129



// Generated from JSON map version: 0.5

#endif
