#ifndef ITEMSPRITES_H
#define ITEMSPRITES_H

#include "../GameTypes.h"

extern const u8 G_item_banana[64];
extern const u8 G_item_eggplant[64];
extern const u8 G_item_watermelon[64];
extern const u8 G_item_carrot[64];
extern const u8 G_item_key_red[64];
extern const u8 G_item_key_green[64];
extern const u8 G_item_key_yellow[64];
extern const u8 G_item_paint_white[64];
extern const u8 G_item_paint_red[64];
extern const u8 G_item_paint_yellow[64];
extern const u8 G_item_paint_blue[64];
extern const u8 G_item_paint_green[64];
extern const u8 G_item_paint_reset[64];

#endif
