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Reviews

Showing 2 reviews by Timorg [2010]. all reviews

Elemental Sun
by entheh
all reviews of Elemental Sun

Review by Timorg all reviews by Timorg

This game artistically checks all the boxes for hand drawn and human voice samples. All the art is beautifully hand drawn and cleanly placed into the game. Some, (if not all,) sound effects are vocally produced. If I am not mistaken, the music even uses vocal samples in it.

The source code of the behaviours that can be applied to the different game tokens, are displayed when you hover over them. This allows you to understand what each behaviour does. In the code a behaviour object acts as a base, with a function that can be changed to modify the behaviours actions.

The genre of "Deities & Demigods" is included solidly into this game; the player takes on the role of a sun god, who is required to keep the sun running. The gameplay revolves around being a god and really adds to the experience. The same game with a different theme would not be as interesting.

I really enjoyed the game, by level 8 I really had to think about the order of events, make a change, then watch the events unfold, then make another change. The game was not reduced to randomly putting different behaviours on objects, and hoping for the best, which is a risk with this style of gameplay.

This is really a very polished game and a good overall experience.

Scores: Overall 4 Artistical 5 Technical 4 Genre 4

mexica
by max + amarillion
all reviews of mexica

Review by Timorg all reviews by Timorg

All the art in the game is hand drawn, although the mixture of styles really takes away from the polish of the game. The hand drawn font is a nice touch. The sound is quite sparse, but all the sounds are voice recordings.

The game displays the source code used to produce it from the main menu, allowing you to browse it; it is not integrated into the game, and does not add anything into the game experience. Polymorphism is used for replay recording and playback, but is also used through the code via inheritance.

The genre has been applied to the game by making the player character (Quetzalraulcoatl) and the NPC (Tezcatlifolepoca) gods. You are required to collect hearts from human sacrifices and place them in the sacrificial pot. The theme does not add anything to the game, but it does explain why the main character can fly and why he is picking items up and putting them in a location.

Overall this game is ok considering the time limitations; it reminds me of early console games, simple but solid gameplay, and artwork that fills the criteria. I did have a horrible time trying to compile the code, the provided makefile is not complete (under windows at least) as it required me to edit the makefile to specify the libraries to link with and the link order, (it was the link order that caused me the most suffering.) The code does not compile at all cleanly, but it does compile with no changes to the actual source.

Scores: Overall 3 Artistical 3 Technical 2 Genre 4