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NunoMartinez Sun 27 Feb 05, 11:40

I had some problems but finally the player can move arround the map an the obstacles works properly.

NunoMartinez Sun 27 Feb 05, 08:20

Introducing the evil robot

NunoMartinez Sun 27 Feb 05, 07:55

After to deal with some stupid mistakes, the engine is able to render objects and characters. I hope I have time enougth to finish it.

NunoMartinez Sun 27 Feb 05, 06:48

Introducing "dex", the genius boy. It's complex for me to make animations, so the enemies will be robots with weels to limitate the number of graphics.

NunoMartinez Sun 27 Feb 05, 05:51

Aaaaaaaaaaaarggggggg!!!! I've lost a lot of time fixing the scrool edges!!!!

NunoMartinez Sat 26 Feb 05, 20:34

I can't "thing" right? Yes, I really need to sleep... 8^P

NunoMartinez Sat 26 Feb 05, 20:32

Finally, the scroll works. I had some stupid problems with it. I tink I'm too tired and I can't to thing right, so I'll go to bed. Tomorrow, more coding.

NunoMartinez Sat 26 Feb 05, 17:26

Oops, I've discovered that the window title is "Screen Hack" instead of "TINS"... It's fixed just now!

NunoMartinez Sat 26 Feb 05, 17:21

Great! I can load a map from a fila and display it to the screen 9^D. This is a perfect time to rest a bit and dinner. Then I'll code the scroll and go to sleep a bit.

NunoMartinez Sat 26 Feb 05, 16:14

I decided to download GIMP for Window$ and install it, because MS-Paint doesn't tell me all I want to know

NunoMartinez Sat 26 Feb 05, 15:26

Tile texture loading up and running! 8^D

NunoMartinez Sat 26 Feb 05, 14:41

D@mn'it! My grabber isn't able to create or modify DAT files! But now I can't to investigate why, so I should use BMP's... >8`(